Let it get the message I'm just going to restart the run until it doesn't show up and save me some time :VĮ: Oh yeah, speaking of those. I'd love to be able to tell the game to never give me the persistently suicidal small radius mod again, heh. also/alternatively, some way to have a desired/undesired slot for run mods. Sandbox mode or somethin', it could not contribute towards research or whatever. It'd be great if there were some way to choose your run modifiers. Limited per rarity.Īdd a weapon that benefits from rotation such as a tornado.or SHARKNADO. Or chunks.Īllow linking of two weapons, the second inherits all bonus effects of the first. Removes ranged lightning effect.īLEED EFFECT. Acts like freeze, but continues to deal ticking damage for a slightly longer duration. Freeze mod would increase burn time, Knock back mod would increase tick damage, Speed would lower burn time but cause all of the damage in that shorter duration, ect. Achievement for reaching wave 50 with every weapon type in this game mode.Ĭonvert On Hit ticking damage to a percentage like all of the other on hit effects, OR allow the On Hit to be buffed by existing mods. Will let you see how people use that weapon and how well it is preforming. Maybe some really cool ones are unlocked with science. Every 10-20 waves the testing area has a different look. More background changes as levels increase. Combines both weapon damage and effects, or replaces them with something entirely. Examples: Fireball + Cabbage = Irish Special, Cannon Ball + Plasma Blot = Space Pirate. Green becomes the new base starting point for upgrades. Ultimate Science that removes gray weapons/mods. ONE slot next to Undesired labeled: I ABSOLUTELY DON'T WANT TO SEE THIS MOD. (I'd pay for this as a future DLC to support ongoing game development.) Monkey tail on the wooden barrel, metal barrel turns into a can of raid bug spray, cannon ball gets a pirate hat and says "ARG" instead of displaying damage numbers, Electric Boogaloo turns into a mini space ship, ect. Additional research for bonus flat damage/effects. After almost 50 hrs of Weapons Testing for Science, here are a few suggestions I've thought up while watching bugs die:
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